@@ 155,7 155,7 @@ def game_keys(key, modifier, sns, linePlayer, window):
sound_volume(sns, -0.2)
# Stop on escape
if key == pyglet.window.key.ESCAPE:
- pyg.et.app.exit()
+ pyglet.app.exit()
if key == pyglet.window.key.I:
if sns.catchCount == 0:
message = "You ain't caught nothin'!"