~lilmike/anarchymud

Sourcecode of Anarchy MUD, originally based off of Crimson2d
Updates from crimson2
e2b01ef5 — Jacob Kriner 1 year, 7 months ago
Timeout, Rush, Zone update
e1494e90 — Jacob Kriner 1 year, 8 months ago
Sync Test Port with Server State

refs

master
browse  log 

clone

read-only
https://git.2mb.codes/~lilmike/anarchymud
read/write
git@git.2mb.codes:~lilmike/anarchymud

You can also use your local clone with git send-email.

#Crimson-2-MUD

This is a MUD based on the DikuMUD/CircleMUD Codebase

Update: 19-07-2020 We have determined to use the new License for DikuMUD.

DIRECTORIES /controlscripts - This folder contains various scripts used by the MUD

/src - This folder contains the source code of the MUD

/prod - This folder contains the files necessary for the production port

/dev - This folder contains the files necessary for the development port

/hell - This folder contains the files necessary for the hellninght port. This folder does not exist on GITHUB it can be a copy of the production port. When copying this do not include the contents of /prod/lib/rentfiles but include the folder structure. Do not include the players file.

                   

/test - This folder should contain the files necessary for a testing port.
This folder does not exist on GITHUB it can be a copy of the production port. When copying this do not include the contents of /prod/lib/rentfiles but include the folder structure. Do not include the players file.

FILES: LICENSE - This is the license used by DIKUMUD.

README - This is the file you are reading right now